Discover Magazine Article (1995) "A Face of Ones Own Memory, Emotions, Decisions"
A Face of One’s Own | Memory, Emotions, & Decisions”, DISCOVER Magazine
Quote from the Article: “Chief among the members of his staff working on the problem is computer scientist Irfan Essa. To get computers to read facial expressions such as happiness or anger, Essa has designed three-dimensional animated models of common facial movements. His animated faces move according to biomedical data gathered from facial surgeons and anatomists. Essa uses this information to simulate exactly what happens when a person’s static, expressionless face, whose muscles are completely relaxed and free of stress, breaks out into a laugh or a frown or some other expression of emotion.”